Game Engine Architecture, Second Edition

Douban
Game Engine Architecture, Second Edition

Inicia sesión o regístrate para reseñar o añadir este elemento a tu colección.

ISBN: 9781466560017
autor: Jason Gregory
editorial: A K Peters/CRC Press
fecha de publicación: 2014 -8
precio: USD 69.95
número de páginas: 1052

/ 10

0 puntuación

No hay suficientes evaluaciones
Comprar o tomar prestado

Jason Gregory   

sinopsis

A 2010 CHOICE outstanding academic title, this updated book covers the theory and practice of game engine software development. It explains practical concepts and techniques used by real game studios, such as Electronic Arts and Naughty Dog. Suitable for both beginners and seasoned engineers, the text includes all the required mathematical background. Examples are grounded in specific technologies, but the discussions extend beyond any particular engine or API. This edition adds new material, including a chapter on audio.

otras ediciones (4)
comentarios
Reseñas
Notas