GURPS Space: Roleplaying in the Worlds of Tomorrow

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GURPS Space: Roleplaying in the Worlds of Tomorrow

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écrit par: Steve Jackson / Wiliam A. Barton
format: Poche
édition: Steve Jackson Games
date de publication: 1990 -1
langue: Anglais
nombre de pages: 128

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Steve Jackson / Wiliam A. Barton   

résumé

At last, the star-spanning sourcebook for the Generic Universal Role Playing System. In the 128 pages of GURPS Space, you'll 1) Detailed, scientifically correct rules for creating star systems and planets, either randomly, or to fit a specific campaign. 2) 21 character types, with new advantages, disadvantages and skills for a future campaign. 3) Three variant human races-heavy-worlders, light-worlders and Spacers - and guidelines for creating other forms. 4) Four alien races. 5) Science fiction gadgets, weapons and medical technology. 6) Starship construction rules from TL8 to TL15+. 7) Quick but detailed abstract ship combat rules - no ship counters, just roleplaying - for a quick determination of fleet damage, individual ship damage, and injury to characters. GURPS Space does not tie your game to a single background. Rather, it is designed for the creative GM who wants to develop his own universe. This book presents a wide variety of choices and background information to let you recreate your favorite science fiction background, or build your own.

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