Structure and Interpretation of Computer Programs - 2nd Edition

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Structure and Interpretation of Computer Programs - 2nd Edition

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ISBN: 9780262510875
Autor/in: Harold Abelson / Gerald Jay Sussman
Verlag: The MIT Press
Veröffentlichungsdatum: 1996 -9
Sprache: en
Einband: Paperback
Preis: USD 55.00
Anzahl der Seiten: 683

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Harold Abelson / Gerald Jay Sussman   

Übersicht

Structure and Interpretation of Computer Programs has had a dramatic impact on computer science curricula over the past decade. This long-awaited revision contains changes throughout the text.
There are new implementations of most of the major programming systems in the book, including the interpreters and compilers, and the authors have incorporated many small changes that reflect their experience teaching the course at MIT since the first edition was published.
A new theme has been introduced that emphasizes the central role played by different approaches to dealing with time in computational models: objects with state, concurrent programming, functional programming and lazy evaluation, and nondeterministic programming. There are new example sections on higher-order procedures in graphics and on applications of stream processing in numerical programming, and many new exercises.
In addition, all the programs have been reworked to run in any Scheme implementation that adheres to the IEEE standard.

contents

Foreword xi

Preface to the Second Edition xv

Preface to the First Edition xvii

Acknowledgments xxi

1 Building Abstractions with Procedures 1

1.1 The Elements of Programming 4

1.2 Procedures and the Processes They Generate 31

1.3 Formulating Abstractions with Higher-Order Procedures 56

2 Building Abstractions with Data 79

2.1 Introduction to Data Abstraction 83

2.2 Hierarchical Data and the Closure Property 97

2.3 Symbolic Data 142

2.4 Multiple Representations for Abstract Data 169

2.5 Systems with Generic Operations 187

3 Modularity, Objects and State 217

3.1 Assignment and Local State 218

3.2 The Environmental Model of Evaluation 236

3.3 Modeling with Mutable Data 251

3.4 Concurrency: Time Is of the Essence 297

3.5 Streams 316

4 Metalinguistic Abstraction 359

4.1 The Metaciricular Evaluator 362

4.2 Variations on a Scheme--Lazy Evaluation 398

4.3 Variations on a Scheme--Nondeterministic Computing 412

4.4 Logic Programming 438

5 Computing with Register Machines 491

5.1 Designing Register Machines 492

5.2 A Register-Machine Simulator 513

5.3 Storage Allocation and Garbage Collection 533

5.4 The Explicit Control Evaluator 547

5.5 Compilation 566

References 611

List of Exercises 619

Index 621

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