Unity in Action, Third Edition

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Unity in Action, Third Edition

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ISBN: 9781617299339
Autor/in: Joe Hocking
Verlag: Manning
Veröffentlichungsdatum: 2022 -2
Einband: Paperback
Preis: USD 39.99
Anzahl der Seiten: 416

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Multiplatform game development in C#

Joe Hocking   

Übersicht

Unity in Action, Third Edition teaches you to create games with the Unity game platform. It's many 2D, 3D, and AR/VR game examples give you hands-on experience with Unity's workflow tools and state-of-the-art rendering engine. This fully updated third edition presents new coverage of Unity's XR toolkit and shows you how you can start building with virtual and augmented reality.

contents

PART 1: FIRST STEPS
1 GETTING TO KNOW UNITY
2 BUILDING A DEMO THAT PUTS YOU IN 3D SPACE
3 ADDING ENEMIES AND PROJECTILES TO THE 3D GAME
4 DEVELOPING GRAPHICS FOR YOUR GAME
PART 2: GETTING COMFORTABLE
5 BUILDING A MEMORY GAME USING UNITY’S 2D FUNCTIONALITY
6 CREATING A BASIC 2D PLATFORMER
7 PUTTING A GUI ONTO A GAME
8 CREATING A THIRD-PERSON 3D GAME: PLAYER MOVEMENT AND ANIMATION
9 ADDING INTERACTIVE DEVICES AND ITEMS WITHIN THE GAME
PART 3: STRONG FINISH
10 CONNECTING YOUR GAME TO THE INTERNET
11 PLAYING AUDIO: SOUND EFFECTS AND MUSIC
12 PUTTING THE PARTS TOGETHER INTO A COMPLETE GAME
13 DEPLOYING YOUR GAME TO PLAYERS’ DEVICES
APPENDIXES
APPENDIX A: SCENE NAVIGATION AND KEYBOARD SHORTCUTS
APPENDIX B: EXTERNAL TOOLS USED ALONGSIDE UNITY
APPENDIX C: MODELING A BENCH IN BLENDER
APPENDIX D: ONLINE LEARNING RESOURCES

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