Shogo: Mobile Armor Division

Bangumi
Shogo: Mobile Armor Division

Inscrivez ou connectez-vous pour évaluer cette œuvre ou l'ajouter à votre collection.

Collections liées

Double Feature

Post-boomer shooters

升刚:机动装甲师 / 昇剛: モバイルアーマーディビジョン
type de sortie: Jeu de base
date de sortie: 1998-10-15
plateforme: Windows / macOS / Linux / Amiga
genre: FPS

/ 10

0 évaluations

Pas assez d'évaluations
résumé

Shogo: Mobile Armor Division (昇剛: モバイルアーマーディビジョン, Shōgō: Mobairu āmā dibijon) is a Mecha first-person shooter video game released by Monolith Productions in 1998. It was the first game to use Monolith's flagship Lithtech engine. As well as performing missions on foot like other conventional FPS games, the game also allows the player to pilot a large mech.

Shogo features a mix of both standard on-foot first person shooter action, and combat with anime-style bipedal mechs. Unlike mech simulator games such as the MechWarrior series, the mechs in Shogo are controlled essentially the same as in first-person shooter games.

An inherent feature of the combat system in Shogo is the possibility of critical hits, whereby attacking an enemy will occasionally bring about a health bonus for the player while the enemy in question loses more health than usual from the weapon used. However, enemy characters are also capable of scoring critical hits on the player.

commentaires
Avis
Notes