Monte Cook — Author (11)
Book
Teratology
GoodreadsWhen asked how many beings live in the Actuality, the famed trailblazer Taramoc Eslin answered with characteristic aplomb: “All of them.” No book could possibly catalog every creature everywhere, but her masterwork is the most comprehensive volume to date; the greatest resource on the creatures of the Actuality ever attempted by any vislae. Not just another bestiary, but the bestiary. The Teratology.
Inside the cover of this 192-page volume, wise vislae, you will find new insights into the realms beneath each sun, including newly discovered (or at least newly chronicled) locations. And you’ll find hundreds of creatures, spirits, and other entities that inhabit those realms, painstakingly researched and described. You will even meet important and distinctive personalities who walk the Path of Suns.
Book
Player's Handbook
GoodreadsCore Rulebook I
Wizards of the Coast reignited and reinvigorated the roleplaying game community when it released the 3rd Edition DUNGEONS & DRAGONS game in 2000. In 2003, the core game rules were revised to include errata and playtesting feedback, and then re-released as this series of v.3.5 core rulebooks.
This reprint of the v.3.5 core rulebooks keeps this popular version of the D&D game in print and available to 3rd Edition players seeking to replace their old books as well as new players seeking a 3rd Edition game experience. This book includes the most up-to-date Player's Handbook errata.
Book
Book of Vile Darkness
GoodreadsThis sourcebook for the Dungeons & Dragons game is intended for mature audiences and provides a Dungeon Master with unflinching access to subject matter that will broaden any campaign. Included in a detailed look at the nature of evil and the complex challenge of confronting the many dilemmas found within its deepest shadows. Along with wicked spells, wondrous items, and artifacts, Book of Vile Darkness also provides descriptions and statistics for a host of abominable monsters, archdevils, and demon princes to pit againt the noblest of heroes.
To use this supplement, a Dungeon Master also needs the Player's Handbook, the Dungeon Master 's Guid e, and the Monster Manual.
Book
Help Fund My Robot Army!!! and Other Improbable Crowdfunding Projects
Goodreads
John Joseph Adams
/
Seanan McGuire
…
publishing house:
John Joseph Adams
2014
- 6
If you’re a regular backer of Kickstarters, you’ve probably seen some unique crowdfunding projects in your time. But one thing all of those campaigns—boringly!—had in common was: They abided by the physical laws of the universe!
HELP FUND MY ROBOT ARMY!!! is an anthology of science fiction/fantasy stories told in the form of fictional crowdfunding project pitches, using the components (and restrictions) of the format to tell the story. This includes but is not limited to: Project Goals, Rewards, User Comments, Project Updates, FAQs, and more. The idea is to replicate the feel of reading a crowdfunding pitch, so that even though the projects may be preposterous in the real world, they will feel like authentic crowdfunding projects as much as possible.
So if what you’ve always been looking for in a Kickstarter—and couldn’t find—was a project that allowed you to protect yourself from spoilers, buy wishes, find lost objects, or support a wildlife preserve for supernatural creatures, then HELP FUND MY ROBOT ARMY!!! & Other Improbable Crowdfunding Projects may be just the thing you’ve been looking for.
Book
Kobold Guide to Worldbuilding
Douban Goodreads Skybridge
Scott Hungerford
/
Jeff Grubb
…
publishing house:
Open Design LLC
2012
- 1
other title:
The Kobold Guide to Worldbuilding
The Essential Elements for Building a World
Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.
Now, eleven of adventure gaming's top designers come together to share their insights into building worlds that gamers will never forget. Learn the secrets of designing a pantheon, creating a setting that provokes conflict, determining which historical details are necessary, and so much more.
Take that creative leap, and create dazzling worlds of your own!
Essays by Wolfgang Baur, Keith Baker, Monte Cook, Jeff Grubb, Scott Hungerford, David "Zeb" Cook, Chris Pramas, Jonathan Roberts, Michael A. Stackpole, Steve Winter, with an introduction by Ken Scholes.
Book
The Planewalker's Handbook (AD&D/ Planescape)
Douban GoodreadsVery Good in Wraps; 4to; Paperback; 160 pages; Color Illustrations; TSR, Inc; 1996; First Thus; Shelf wear and rubbing to wraps and spine; Minor soiling to for edge of text block; Creasing to several pages of text; Text unmarked but smells of smoke,
Book
Tales from the Infinite Staircase (AD&D/Planescape Adventure)
Tales from the Infinite Staircase (AD&D/Planescape Adventure) Douban Goodreads
Monte Cook
publishing house:
Wizards of the Coast
1998
- 5
other title:
Tales from the Infinite Staircase
An anthology of eight separate but linked adventures, Tales from the Infinite Staircase takes adventurers to exotic locales throughout the planes. A crossover product meant to be usable with the FORGOTTEN REALMS, this is a great introduction to PLANESCAPE for players unfamiliar with the setting.