计算机图形学
机器视觉
Robot Vision Douban
[美]伯特霍尔德·霍恩 translator: 蒋欣兰 publishing house: 中国青年出版社 2014 - 8
《机器视觉》从逆问题的角度出发,提出了一整套关于机器视觉的研究方法,其核心是:机器视觉应该基于对成像过程的深刻理解!作为作者在麻省理工学院(MIT)所讲授的机器视觉课程的指定教材,本书已经被使用了近30年,至今仍被欧美许多著名高校所广泛使用。本书提供了一个理解现有方法和技术以及为以后的研究做准备的系统框架,其中包含了很多将机器视觉方法应用于实际问题的内容。全书共包括18章,前13章主要讲述早期视觉的内容,后5章更加关注于:解决一些更加复杂的实际问题。最后,作者将各个章节所介绍的方法整合到一起,搭建了一个可以和周围环境进行交互的“眼-手”系统。书中所用到的数学方法,也都收录在最后的附录中;作为内容的补充和扩展,本书还提供了丰富的练习题。 本书可以作为高等院校相关专业本科生和研究生一年级课程的教材,也可以作为研究人员的参考书籍。
The Art of 3D Computer Animation and Effects
Douban
Isaac Kerlow publishing house: Wiley 2009 - 4
Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guide This remarkable edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines for the entire process of creating a fully rendered 3D computer animation. With up-to-date coverage of the latest computer animation styles and techniques, this versatile guide provides insightful information for creating animations and visual effects—from creative development and preproduction to finished animation. Designed to work with any computer platform, this Fourth Edition cuts through technical jargon and presents numerous easy-to-understand instructivediagrams. Full-color examples are presented—including VFX and animated feature movies, games, and TV commercials—by such leading companies as Blue Sky, Blur, BUF, Disney, DreamWorks, Electronic Arts, Framestore, ILM, Imagi, Microsoft, Mac Guff, The Mill, Menfond, Pixar, Polygon, Rhythm & Hues, Sony Imageworks, Tippett, Ubisoft, and Weta, and many other studios and groundbreaking independent artists from around the world. This fully revised edition features new material on the latest visual effects techniques, a useful update of the traditional principles of animation, practical information on creative development, multiple production pipeline ideas for shorts and visual effects, plus updated information on current production trends and techniques in animation, rendering, modeling, rigging, and compositing. Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Fourth Edition gives you a broad palette of tips and techniques for bringing your visions to life through 3D computer animation.