神作
Steins;Gate (命运石之门) (2011)
STEINS;GATE Season 1 part of TV Series: Steins;Gate TMDB Douban Bangumi
★ 9.0 563 ratings
本作主人公冈部伦太郎(宫野真守 配音)是个患有严重中二病的大学生,自称为“凤凰院凶真”的他和伙伴们组成了“未来发明研究所”,在位于秋叶原的一个简陋实验室内进行各种古怪发明和调查。 2010年7月28日这天,冈部和青梅竹马真由理(花泽香菜 配音)一同去了科学讲义会场,在那里,他们遇见了天才少女牧濑红莉栖(今井麻美 配音)。让人意想不到的事情发生了,冈部在会馆楼道内听到一声惨叫,他闻声而至,发现了倒在血泊中的牧濑。冈部用手机短信将这件事告诉好友桥田至,这个举动,让世界都颠覆了。实验室里那个所谓的“未来道具”,竟然真的可以左右世界的进程,冈部自此成了孤独的观测者。 这一切都是命运石之门的选择。
Watched
March 3, 2021
为了那句梗来补的,发现也太好看了,完全停不下来 时间穿越的剧情很难逃脱”无限/有限重试“的S/L模式,这部虽不例外,可是叙事节奏也卡得太好了,一步步环环相扣,相当耐琢磨 另外就是真的很难理解前面几话动不动就看不下去的,太明显是一步步在铺悬念呢吧
时间旅行 日本 科幻 日本动画 神作
Braid
★ 9.4 94 ratings
Hothead Games / Number None Inc other title: 时空幻境 / 브레이드 2008-08-06
genre: Puzzle / 横版过关 platform: Windows / macOS / PlayStation 4 / Xbox One / PlayStation 3 … publisher: Microsoft Studios / Number None Inc
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more. Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world. Tim is a man searching for a princess who "has been snatched by a horrible and evil monster."His relationship with this princess is vague at best, and the only clear part of this relationship is that Tim has made some sort of mistake which he hopes to reconcile or, if possible, erase. As one progresses through the six worlds in Braid, storyline text at the beginning of each world provides further insight into Tim's quest for the princess, and alludes to the overarching gameplay mechanic of each level. The themes evoked include forgiveness, desire, and frustration. The final level, in which everything but Tim moves in reverse, depicts the princess escaping from a knight, and working together with Tim to surpass obstacles and meet at her home. Tim is suddenly locked out of the house, and, as time progresses forward, reversing Tim's actions, the events show the princess running from Tim, setting traps that he is able to evade, until she is rescued by the knight. Tim is revealed to be the "monster" the princess is running from. Following completion of the game, the player finds additional texts that expand the story. The ending of the game is purposely ambiguous, and has been subject to multiple interpretations. One theory, based on the inclusion of a hidden event and the famous quotation stated by Kenneth Bainbridge after the detonation of the first atomic bomb—"Now we are all sons of bitches"—is that the princess represents the atomic bomb and Tim is a scientist involved in its development.[20] Some also refer to the name of the game as both reference to the hair braid of the princess Tim seeks as well as the intertwining of time, demonstrated by the various time mechanics explored in the game. Journalists have considered Braid's plot to be interwoven with the game itself, much as the book Dictionary of the Khazars and the films Memento and Eternal Sunshine of the Spotless Mind interweave the narrative into the work's construction. In this sense, some have considered the game to carry a simple credo, such as "You must look back to go forwards" as suggested by Eurogamer's Dan Whitehead. Others have likened Braid to punk rock, designed (as explicitly stated by Blow) specifically as a statement against the status quo of the industry; it is considered to deconstruct traditional gameplay concepts, such as jumping on enemies or rescuing a princess from a castle as borrowed from Super Mario Bros., and rebuild them in the game to force the player to rethink current game design. Blow has stated that there is more than one interpretation of the story; he "would not be capable" of explaining the whole story of the game in words, and said that the central idea is "something big and subtle and resists being looked at directly."Blow considered Braid to be "about the journey, not the destination". He deliberately designed the plot not to be fully revealed to the player unless they completed the game, seeing it as a way to provide "a longer-term challenge".
Played
June 18, 2018
神一样的关卡设计 每一关都围绕着一个新机制展开,每一关都能体会到“你理解了这个机制,你与这种机制成为了朋友”
独立游戏 解谜 神作
Gag Manga Biyori (搞笑漫画日和 3) (2008)
ギャグマンガ日和 Season 3 part of TV Series: Gag Manga Biyori TMDB Douban Bangumi
★ 8.8 125 ratings
大地丙太郎 actor: 上田祐司 / 矢部雅史 …
《搞笑漫画日和》是一部没有条理的超搞笑漫画,2002 年以 Jump Festa 动画的形式被制作推出之后,引发了很大的反响,2005 年被正式动画化,并附有“增田幸助剧场”这个副标题。基本上是每一话完成一个故事,不过因为每话的长度各式各样,也有二、三话作为一回分别登载,以及一话定为前篇、后编的形式。这是在幽默漫画类中非常著名的一部作品,以特有的对名人和名作的滑稽戏仿,得到了读者们的高度评价。
Gag Manga Biyori (搞笑漫画日和 2) (2006)
ギャグマンガ日和 Season 2 part of TV Series: Gag Manga Biyori TMDB Douban Bangumi
★ 8.7 143 ratings
大地丙太郎 / 五月女浩一朗 … actor: 上田祐司 / 矢部雅史 …
本动画是《搞笑漫画日和》系列动画的第二季,延续了前一季的搞笑风格和形式,基本上是每一话完成一个故事,长度并不完全一致,故事内容也各式各样,保留了名侦探兔美、“绅士”熊吉、圣德太子和小野妹子等经典角色,以各种令人应接不暇的神展开,对日本历史上的名人、名作或民间故事进行滑稽戏仿,得到完全超乎观众想象的爆笑效果。 《搞笑漫画日和》改编自増田幸助连载于杂志上的同名漫画,由搞笑漫画奇才大地丙太郎监督,他在忠于原著的基础上,以独特的形式使其动画化,使《搞笑漫画日和》成为同类作品中的名作。