completed
Castlevania: Symphony of the Night Douban Bangumi Eggplant.place
★ 9.4 (24 ratings) other title: 恶魔城X:月下夜想曲 / 悪魔城ドラキュラX 月下の夜想曲 … 1997-03-20
genre: 横版过关 / 角色扮演 … platform: PlayStation 4 / PlayStation 3 / Xbox 360 / PSP / PlayStation … developer: Konami Digital Entertainment, Inc. / Konami Computer Entertainment Nagoya Co., Ltd. publisher: Konami Corporation / Sony Computer Entertainment America
在里希特击败德古拉的四年后,某天他突然神秘的消失了。据说一个叫沙夫特的巫师在暗中预备召唤德古拉回到这个世界上。里希特是中了他的咒语才消失的。随着贝尔蒙特末裔的消失,各地的妖魔鬼怪又开始兴风作浪,恶魔城又出现了,吸血鬼之王随时都有可能降临。
  正邪势力均衡受到了破坏,产生的巨大能量使一个人从长久的睡眠中苏醒过来,他就是在数百年前和拉尔夫·C·贝尔蒙特一起打败德古拉的吸血鬼贵公子阿鲁卡多。他意识到自己的父亲即将给世界带来巨大的灾难,必须有人来阻止这一切。在贝尔蒙特家族没有人能够胜任的时候,他就要承担起这个义务。就这样,吸血鬼之王的儿子成为了这个故事的主角,作为一个德古拉家族的叛逆者,也是拯救这个世界的英雄。
  说到德古拉成为暴虐的吸血鬼的原因,是因为德古拉和一个名叫莉莎的民间女子结合,并生下了阿鲁卡多(阿鲁卡多的英文“alucard”出自1943年的电影《德古拉之子》,此名也是德古拉”Dracula“名字的反写)。
  世俗的政权和民众认为莉莎是一个巫女,所以残酷的执行火刑的方式把她杀害。德古拉因此对人类产生了强烈的憎恨,从而发誓要毁灭所有愚昧无知的人类,以自己的理念建立一个新的世界。然而这个计划的代价是现在世界上所有人类的毁灭,这对于立志保护人类的贝尔蒙特家族来说是绝对不允许的。不仅是贝尔蒙特家族,任何一个热爱生活的人都不能眼看着德古拉一意孤行,以自己的好恶来决定世界的命运。就这样,阿鲁卡多带者一颗人类的心灵,和玛丽亚一起在恶魔城中救出了里希特,消灭了沙夫特,将复活的德古拉重新封印,并净化了他的灵魂。
  可阿鲁卡多毕竟是吸血鬼的后裔,他明白自己在大义灭亲之后仍不能见容于这个世俗的社会,所以他唯一的选择就是继续逃避。但玛丽亚在和他接触的过程中对他产生了好感,决定和他在一起。这样一来,阿鲁卡多原本平淡沉闷的生活里多了一丝生机。而里希特考虑到自己的能力有限,于是决定隐居,将封印吸血鬼的圣鞭交给了自己的亲戚莫里斯家族。在此后近200年的时间里,贝尔蒙特家族的人没有在对抗吸血鬼的历史中出现,恶魔城的传说仍然会延续下去。
Feb. 22, 2026 played
2015 was the year of Castlevania for me. I played most the games in this franchise that year. Didn't beat any metroidvania ones. SotN was the one I put the most effort into, playing it on PS Vita, but bailed at some point in the inverted castle. I love these games, but they're so long.

Years later I installed it on my Vita again. This time a different version, thinking my save was gone. So I started playing from scratch and got pretty far.

But recently I found out that my save was still there, it was just for a different version of the game. So once I got the right version, it worked. I pulled up a map to help me readjust. Turns out I had abandoned the game with one boss battle left! I spent over a decade thinking I hadn't beaten the game, when in reality I'd pretty much did.

Not gonna review it. I think it's been talked about so much that there's nothing I could point out that hadn't been mentioned before.
❤️ completed
Serious Sam: The First Encounter IGDB
2001-03-21
genre: First-person shooter platform: Windows developer: Croteam publisher: Gathering of Developers
A first person shooter extravaganza where you take the role of Serious Sam, a badass killer whose goal is to defeat monsters commanded by Mental, an extraterrestrial entity that wants to destroy humanity.

Serious Sam is a high-adrenaline arcade-action shooter heavily focused on frantic arcade-style single player action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through the beautiful world of ancient Egypt and several diverse planets, confronting countless Mental's minions on his way to the Mental's base.Key Features

Frantic Arcade-Style Action - Fight your way through 15+ nightmarish warriors in Mental's army, including the charging Sirian Werebull, screaming Headless Kamikaze and other crazy monsters, and finally challenge the multi-story Ugh-Zan boss!
Q2 Douban
★ 8.8 (8 ratings) other title: 雷神之锤2 / Quake 2 … 1997-12-09
genre: Action / Shooter platform: Windows developer: HammerHead Ltd. / id Software publisher: Activision / Hyperion Entertainment
《雷神之锤II》,是id Software于1997年冬发布的一款划时代的第一人称射击游戏作品。这个游戏是id Software在其创始人之一、著名游戏策划设计师约翰·罗梅洛离开后发布的第一个游戏。游戏的引擎被约翰·卡马克完全重写,实现了第一代游戏无法比拟的效果。并且首次实现了彩色光影效果,使得游戏中的物体在反射光影时候能展现出不同样的色彩效果。

雷神之锤II的关卡设计是由id Software的新任地图设计师提姆·威利兹完成,展现了与雷神之锤I完全不同的风格。单人游戏中充满了陷阱和机会,玩家在享受绚丽效果和屠杀乐趣的同时可以拥有解谜的乐趣。
战斧2 Bangumi
other title: Golden Axe 2 / ゴールデンアックスII 1991-12-26
genre: 动作、横版卷轴 platform: Genesis/Mega Drive / Windows / PlayStation Network (PS3) / Wii Shop
Three heroes must once again band together to defeat an evil force in this hack-n-slashin' sequel to the arcade classic.

前作『ゴールデンアックス』(1989年)はアーケードゲームとして発表され、同年12月にメガドライブに移植されて発売された。それからおよそ2年後に本作は発売された。

本作は家庭用ゲーム機オリジナルの続編として制作され、その翌年に『ゴールデンアックス デスアダーの復讐』がアーケードで稼働し、以後『ゴールデンアックス』シリーズはアーケードと家庭用において別々の作品が続編として制作されていく事となった。

2007年6月5日にWiiのバーチャルコンソール対応ソフトとして配信が開始された。
Jan. 29, 2024 played
I may be misremembering, despite having revisited the first game recently, but I feel like there are no major differences here. And yet I found it more difficult and frustrating for some reason. I dunno, might just be in a different mood right now.

I think the magic has been nerfed? Might be completely wrong about this, but here it's kinda useless. I feel like it deals less damage than your regular attack. And in situations where you and your enemy attack each other simultaneously, it seems like the game determines completely randomly who attacked whom.

Ultimately though, this game feels kinda pointless. It's just more of the same. The graphics and the gameplay feel almost identical. And seeing how this is a beat-em-up, new levels don't necessarily add variety. I was kinda hoping for an improvement.
completed
Star Wars: Dark Forces Bangumi
other title: 星球大战:黑暗力量 1995-02-06
genre: FPS platform: MS-DOS / Windows / macOS / Linux / PlayStation …
The storyline is set in the Star Wars fictional universe and follows the character Kyle Katarn, a mercenary working on behalf of the Rebel Alliance. He discovers the Empire's "Dark Trooper Project", which involves the development of a series of powerful new battle droids and power-armored stormtroopers.
Left 4 Dead 2
★ 8.6 (138 ratings) other title: 求生之路2 / 惡靈勢力 2 … 2009-11-17
genre: Shooter / Adventure … platform: Windows / macOS / Xbox 360 / Linux developer: Valve Corporation publisher: Valve Corporation
2009 cooperative first-person shooter video game by Valve Corporation
Moto Racer IGDB
1997-08-01
genre: Racing / Arcade platform: Windows / PlayStation developer: Delphine Software publisher: Electronic Arts
Moto Racer is an arcade style motorcycle racing game developed by Delphine Software International and published by Electronic Arts for Microsoft Windows and PlayStation. It features both dirt and street bikes, and a variety of tracks.
Star Wars: Republic Commando Douban
other title: 星球大战:共和国突击队 / Republic Commando … 2005-03-01
genre: Action / Shooter platform: Windows / Xbox developer: LucasArts Entertainment Company LLC publisher: LucasArts Entertainment Company LLC / ak tronic Software & Services GmbH
Chaos has erupted throughout the galaxy. As a leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihalate the enemy. Your squad will follow your orders and your lead, working together as a team-instinctively, intelligently, instantly. You are their leader. They are your weapon. Star Wars: Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe. It was developed by LucasArts using the Unreal Engine, and published for the Xbox and Microsoft Windows in 2005. The game features both single-player and multiplayer game modes. In the story, set in the Star Wars Legends expanded universe, players assume the role of RC-1138 ("Boss"), an elite clone trooper, known as "clone commando", and the leader of the special ops unit Delta Squad, consisting of three fellow clone commandos with distinctive personalities and character traits: RC-1262 ("Scorch"), RC-1140 ("Fixer"), and RC-1207 ("Sev"). The story follows Delta Squad as they complete increasingly difficult missions throughout the Clone Wars and learn to bond as a team. Republic Commando received generally favorable reviews at release. Many critics praised the story and combat, but criticized the short length and average multiplayer. In the years since its release, it has come to be considered one of the best Star Wars games ever made, and has gained a cult following. An enhanced port of the game by Aspyr is set to release for the Nintendo Switch and PlayStation 4 on April 6, 2021. As reported by Jordan Ramée of GameSpot, "Handled by Aspyr Media, Star Wars: Republic Commando Remastered brings the original 2005 Xbox and PC game to PS4 and Switch with enhanced HD graphics and modernized controls, though the multiplayer is absent. Otherwise, it's the same game. And though the flaws in its gameplay are only more noticeable now 16 years later, this remaster manages to still deliver a compelling story of four specialized commandos engaging in a variety of combat missions across the Clone Wars.".
Warhammer 40,000: Dawn of War Douban
★ 8.3 (6 ratings) other title: 战锤40K:战争黎明 2004-12-31
genre: 即时战略 platform: Windows developer: Relic Entertainment publisher: THQ
《战锤40000:战争黎明》(Warhammer 40,000: Dawn of War,台译《战锤:破晓之战》)的繁体中文版将由台湾英特卫发行繁体中文版。《战锤40000:战争黎明》以着名纸上战棋游戏“战锤WarHammer”为主题的开发的3D即时战略游戏,四个种族:星际战士、混沌军团、欧克蛮人、神灵族因各自的利益在星际间战斗。各有高达十多种兵种、兵器及特殊能力,将原本纸上游戏中的各种设定都忠实搬到玩家的电脑上。
无需生产
《战锤40000:战争黎明》最大特色就是无需生产,而是以“占点”的方式来获得各式资源,游戏主要在强调“前线作战的激烈度”,不会有繁复的收集资源和生产过程。
战场以进攻来作为获得补给的方式;以组为最小单位的部队,使得交战的双方之间之间的冲突规模更大、更加频繁。战场上随时有数十名模型制作精细、动作生动丰富的士兵在交战,场面壮观华丽。《战锤40000:战争黎明》也支援8人连线对战。
近战与远距战斗动画
由于几乎每个即时战略单位都做了动画,游戏提供了细腻逼真的战斗细节描绘,您可以看到混沌军团的大恶魔一击将十多名敌步兵扫开打飞,然后再一斧头砍爆倒在地上的人;陆战队员平时以重机枪射击,敌人接近时则会抽出长刀上前厮杀;巨大的无畏级诸多即时战略战斗的热血、残酷细节呈现。
四个种族各自有不同的特色:风格各异的兵种、建筑,四种独特的科技树,连基地的建造方式也各不相同:兽人是用轰炸机空投建筑和部队,而星际陆战队则是由行星轨道上的母船直接把增援打下去。您会看到巨大的铁球呼啸着从天上掉下来,轰然扎进土?,然后展开变成基地。
12个不同的兵种
游戏中每个种族有12个不同的兵种,各兵种还能配置不同的装备:装备喷火器、重机枪、狙击步枪等等以适应不同战斗的需求。士兵会以组为单位指挥,这使得游戏即能制造出庞大的场面又可保持良好的操作性。《战锤40000:战争黎明》还引入了士气对部队的影响,假如您的部队被凶猛的火力交叉射击,或者是被狙击手攻击而无法还击,他们的士气都会降低。而若是在指挥官的率领下突击,则会因士气高涨而战斗力大增。
无论哪一种游戏中的士兵在装备着远端武器的同时都具备了近战能力。当两支部队相遇时,起先是双方互相射击,而后随着距离的接近各自拿出战斧和大刀呼喊着冲向对方。战斗迅速被扬起的烟尘笼罩,变成一场混乱的肉搏。同时Relic还特意加强了肉搏的重要性,在一群手持战斧的欧克兽人冲进己方阵形之后,枪支的射击很难对他们造成太大伤害,这时最好的办法就是枪枝上刺刀后再和这些蛮子拼个您死我活。
策略得以做最大延伸
在《战锤40000:战争黎明》中建造或者是升级部队所消耗的补给点乃是需要靠扩张来维持,在战斗中每当玩家占领了一个战略位置之后都会以一定的速率得到补给点数,若是在此地造上一个基地,增长的速度就会增加。
战略位置通常遍布整张地图,这意味着想占领一个点很容易,但您的士兵有限,想把他们全守住却很困难,也就是说在游戏中主动攻击一方会获得更多的资源是说《战锤40000:战争黎明》中的战斗会比寻常的游戏更加的激烈。
士兵会视手中的武器自动攻击适当的目标,手持重机炮的步兵会自动选择轻步兵做为目标,配备电浆枪的步兵则会选择敌重步兵,配有火箭发射器的步兵则会朝敌炮塔或载具开火,即时战略兵种间相生相克的控兵基本功现在可以放心交给电脑AI而不需手忙脚乱地拖着某个单位绕着队友团团转。
Star Wars: Battlefront Douban
other title: 星球大战:前线 / Star Wars: Battlefront (2004) 2004-09-20
genre: 射击 / Action platform: Windows / macOS / PlayStation 2 / Xbox developer: Beenox Studios / Pandemic Studios publisher: LucasArts Entertainment Company LLC
Star Wars: Battlefront is the first in the Star Wars: Battlefront series and is a third/first-person shooter video game based around battles featured in the Star Wars movies. It was developed by Pandemic Studios and LucasArts, and released on September 20, 2004 for Xbox (playable on Xbox 360), PlayStation 2, and PC, the same day as the release of the Star Wars Trilogy (DVD) set. Players can either play Star Wars: Battlefront online, or offline with up to 4 players (on consoles).
NFS16 Douban
★ 7.5 (11 ratings) other title: 极品飞车16:亡命天涯 / 极品飞车16 … 2011-11-15
genre: 竞速 platform: Windows / PlayStation 3 / Xbox 360 / Wii / Nintendo 3DS developer: EA Black Box / Firebrand Games publisher: Electronic Arts
《极品飞车16:亡命狂飙》由Black Box制作,将在11月15日在北美上市,11月17日在欧洲上市,11月18日登陆Xbox360,PS3,PC,Wii,N3DS,还将陆续登录iPhone以及安卓平台。本作中,玩家将参与到从旧金山到纽约的非法,高刺激的飙车世界。警匪追逐将不是唯一的设定,还包括边境爆炸,紧张刺激的城市竞速,包含火箭制导攻击的冰山和峡谷竞速。游戏采用寒霜2引擎,因此只支持Windows Vista及以上操作系统。
Soldier of Fortune: Payback Bangumi
other title: 命运战士3:偿还 / Soldier of Fortune: Pay Back 2007-11-14
genre: FPS platform: Windows / Xbox 360 / PlayStation 3
Soldier of Fortune: Payback is a first-person shooter video game and the third installment of the Soldier of Fortune game series, following Soldier of Fortune 2: Double Helix. It is the first game of the series released for the Xbox 360 and PlayStation 3. The game was released on 14 November 2007. The game involves a revenge plot against a worldwide terrorist organization. This time around, the player assumes the role of Thomas Mason rather than John Mullins.

Unlike the previous two Soldier of Fortune games, which were developed by Raven Software using the id Tech 2 and id Tech 3 engines developed by id Software, Payback was developed by Cauldron HQ.

The game was met with tepid, mostly negative reviews, with many saying the game looked pretty but the gameplay was uninspired. Like the other two games in the series, Payback had great character modelling and gore effects. Owing to the level of violence, the OFLC of Australia refused to classify the game. After the game was effectively banned in Australia, a modified version was released on February 28, 2008, that removed radical violence and dismemberment.
Bad Boys: Miami Takedown Bangumi
2004-02-27
genre: AAVG、TPS platform: GameCube / Windows / PlayStation 2 / Xbox
The player takes the roles of Miami Police Department detectives Marcus Burnett and Mike Lowrey over alternating levels. The game contains five acts, each containing several levels.
Doom Classic Douban Eggplant.place Skybridge
★ 9.3 (7 ratings) other title: 毁灭战士 / DOOM(1993) … 1993-12-10
genre: Shooter / Adventure … platform: Windows / iPhone / iPad / PlayStation 4 / Xbox One … developer: id Software / Zenimax Media Inc publisher: id Software
Doom is a 1993 first-person shooter video game by id Software.
It is widely recognized for having popularized the first-person shooter genre, pioneering immersive 3D graphics, networked multiplayer gaming, and support for customized additions and modifications via packaged files in a data archive known as "WADs".
Its graphic and interactive violence, as well as its Satanic imagery, also made it the subject of considerable controversy.
In Doom, players assume the role of a space marine who must fight his way through a military base on Mars' moon, Phobos, and kill the demons from Hell.
Brutal Doom IGDB
2012-03-06
genre: Shooter platform: Linux / Windows / macOS developer: Marcos Abenante
In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, and much more.

The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more.

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Every new feature and weapon is cautiously balanced, and added in a way that makes sense in the universe of Doom. Many of the features can also be disabled/enabled to provide the best personal experience possible.

"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important."

John Carmack, Doom programmer, as quoted in David Kushner, Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture, Chapter 8, p. 120.
The Ultimate Doom IGDB
1995-04-30
genre: Shooter platform: Windows / DOS / macOS / iOS developer: id Software publisher: Activision
The complete megahit game that set the world afire. Plus All-New Episode IV: Thy Flesh Consumed. The demons came and the marines died. Except one. You are the last defense against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play Doom - you live it.
DOA Bangumi
other title: 死或生 / 生死格斗 … 1996-11-07
genre: FTG platform: Arcade / Sega Saturn / PlayStation
《死或生》(DEAD OR ALIVE)是由Tecmo发行的3D对战格斗游戏,是《死或生》系列首部作品,简称"DOA"或"DOA1",宣传语为"打击、投技、决胜!"。

1996年11月7日作为街机游戏开始运营,使用MODEL2基板。通过动作捕捉技术还原真实格斗技动态。部分游戏杂志曾重点宣传女性角色胸部晃动表现。本作在塑造娇媚角色形象方面投入了特殊制作理念。

战斗系统核心为两种擒拿技:防御擒拿(DH)可无视拳脚类型抓取上中段与下段攻击,属二择防御手段;进攻擒拿(OH)则分上段擒拿与下段擒拿两种主动出击技能。DH偏重防御特性,以化解攻击为主,伤害较低且无击倒效果;OH则承担高伤害与击倒的进攻职能。投技挣脱指令为H+P键,仅对普通投技有效。
Virtua Fighter Douban
other title: VR战士 1993-12-31
genre: 格斗 / Action platform: Windows / GameCube / SS / 世嘉土星 / DC … developer: SEGA-AM2 publisher: Sega
昭和の時代、軍は清朝最後の皇帝を利用しようと彼に近づくも八極拳を使う彼の親衛隊の前に敗れた。軍は、最強の歩兵部隊を造り出すため、この八極拳の極意を基に究極の武術を完成したと伝えられている。

それからおよそ半世紀、八極拳を使う1人の若者が、自分の腕を試すべく武者修行の旅へと出る。彼の名は結城晶。これより、世紀末格闘伝説が始まる。

「世界格闘トーナメント」。それは、世界中から集まったあらゆる格闘家が、己の肉体だけで死闘を繰り広げ、世界一の格闘王を決める究極の武闘大会である。果たして最強は誰なのか。
Virtua Fighter 2 (Genesis/MD)
1996
genre: Fighting platform: Genesis/Mega Drive developer: Gaibrain publisher: SEGA Enterprises Ltd.
One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...

Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.

While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.
Feb. 1, 2025 played
This is the 2D port of VF2 that I played as a teenager circa 2005-2006. Since I haven't yet played the proper version of this game, my only frame of reference is the 32X version of the first game, which I just played. And, while this is clearly inferior, it's surprising how many of the mechanics they were able to retain while converting the game into 2D and how well it actually works in 2D. Nothing incredible of course, especially for 1996, but it's pretty fun. I beat the arcade mode in about 10 minutes.
completed
Virtua Fighter 2 Bangumi
other title: VR战士2 / VR快打2 …
genre: FTG platform: Xbox One / iOS / Wii (Virtual Console) / Genesis/Mega Drive / PlayStation 2 …
「世界格闘トーナメント」。それは、世界中から集まったあらゆる格闘家が己の肉体だけで死闘を繰り広げ、世界一の格闘王を決める、究極の武闘大会であった。第1回の優勝者は、伝説の虎燕拳を使うラウ・チェンであった。その風格さえ漂う拳の前に、八極拳の使い手である結城晶は自分自身の未熟さを知る。そして大会終了後、修行の旅に再び出ることになる。1年後、修行を続ける晶の元に1通の手紙が届く。それは第2回世界格闘トーナメントの招待状であった。招待状の中には参加者リストが同封されており、前回優勝者ラウの名前と彼の知らぬ新たな挑戦者の名前があった。そして何かしら感じる、邪悪な雰囲気を感じつつも彼の格闘家としての血が、トーナメントへの参加を決意させた。新しい挑戦者、謎の組織。様々な思惑をまといつつここに、「第2回世界格闘トーナメント」が開催される。