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2yr 1 Mike Arrani
cover

Game

X-COM: Enemy Unknown Douban
★ 8.1 (9 ratings) other title: 幽浮:未知敌人 / XCOM: Enemy Unknown 2012-10-09
genre: 角色扮演 / 策略 platform: Windows / iPhone / iPad / Android / PlayStation 3 … developer: Virtuos Ltd. / Firaxis Games publisher: Feral Interactive / 2K Games
XCOM: Enemy Unknown is a turn-based tactical role-playing video game, developed by Firaxis Games and published by 2K Games. The game is a "reimagined" remake of the 1994 cult classic strategy game UFO: Enemy Unknown (also known as X-COM: UFO Defense) and a reboot of MicroProse's 1990s X-COM series.

Set in the near future during an alien invasion of Earth, the game puts the player in control of an elite multinational paramilitary organization called XCOM and tasked with defending the Earth. The player commands troops in the field in a series of turn-based tactical missions; between missions, the player directs the research and development of new technologies from recovered alien technology and captured prisoners, expands XCOM's base of operations, manages XCOM's finances, and monitors and responds to alien activity.

(以上来自维基百科:
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stopped playing X-COM: Enemy Unknown 🌕🌑🌑🌑🌑
Never played older X-COMs, but this one I found insufferable.

First of all, I think it looks ugly and sounds very generic. Second of all, it acts like it's some kinda cinematic experience, while having no sense of good pacing and delivering all information through simple talking heads. Third of all, the controls are very unintuitive, there's no free camera rotation, mouse wheel changes elevation for some reason instead of zooming in/out, and the zoom keeps resetting after each turn. Plus I hate these tacked-on "cinematic" close-ups for simple actions that you're gonna be doing thousands of times. They get old really quickly.

The actual combat seems fine, but it didn't really strike me as anything special. It's your standard, run-of-the-mill turn-based combat. It is kinda cool how you can change elevation and enter buses and shit like that. But it's also the kind of game where you can be hiding behind a stone wall and somehow get hit by the enemy, or approach the enemy, shoot them point-blank and miss. This kinda immediately ruins all the immersion they're so desperately trying to create with that "cinematic" bullshit.

Mike Arrani
@prometheanbound@neodb.social
4 following  ·  6 followers
NeoDB keeps pulling my bio from Bluesky because I use the Bluesky profile to log into it. So I have to address it here:I mainly use NeoDB for games. I don't use Bluesky much for anything.

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