stopped playing Pilotwings 🌕🌕🌕🌑🌑
Between the airplane, sky diving and jetpack modes (maybe there's more later on, idk), the jetpack is the only one that I found enjoyable, and it reminded me of a game I played as a kid called Aerial Antics. With the airplane it's hard to figure out your positioning in regards to other objects in space, which I think is a technological limitation, as the floor has no texture and every object is a 2D sprite. With the sky-diving, the gameplay is kinda dead simple, to the point that it barely feels like a game.
Game
Pilotwings Bangumi
other title:
飞行俱乐部
/
パイロットウイングス
1990-12-21
platform:
SNES
スーパーファミコンの回転・拡大・縮小機能(Mode 7(英語版))を活用した擬似3D表現のスカイスポーツ・シミュレーションゲーム。プロデューサーは宮本茂、横井軍平。スーパーファミコン本体発売の1ヶ月後にリリースされ、ローンチタイトルである『スーパーマリオワールド』、『F-ZERO』に続く任天堂の3作目の作品である。