stopped playing Scorn 🌕🌕🌑🌑🌑
Gonna sound dumb, but after the initial few minutes of admiring the visuals and the atmosphere, which make up the closest video game equivalent to that LV-426 exploration from the first Alien, I got lost and confused in intertwining corridors of samey-looking architecture and machines of unclear purposes. After running around and poking every vagina-like aperture I could find, flicking some switches and moving some things around, I realized that the atmosphere and any semblance of cosmic horror within me had long been replaced by frustration.
You know why the aforementioned sequence in Alien works so well in building suspense and captivating the viewer? Because the characters don't spend 30 minutes trying to figure out how to open a door.