stopped playing Wolverine: Adamantium Rage 🌗🌑🌑🌑🌑
One of my earliest Sega games and upon revisit one of the worst I've ever played. The movement is probably the floatiest I've ever seen, it's impossible to stop when you want to. There's a massive delay input and your default attack hits below the first flying enemies unless you perform it two more times in a row. So not only is it hard to time it because of the delay, but you also have to time three attacks instead of one. I can't make it past even the first few enemies.
Game
Wolverine: Adamantium Rage IGDB
1994-11-14
genre:
Fighting
/
Platformer
…
platform:
Genesis/Mega Drive
developer:
Teeny Weeny Games
publisher:
Acclaim Entertainment
Released in 1994 for both the Super NES and the Sega Genesis, Wolverine: Adamantium Rage is a platform-action video game. Teeny Weeny Games developed the Genesis version, while the Super NES version was created by Bits Studios. Despite being developed independently, the two versions share a common opening storyline and gameplay, though they differ in certain key aspects. Notably, it is one of the pioneering video games to incorporate a recharging health system.