completed
The Simpsons Game
WikiData IGDB
EA Redwood Shores other title: 辛普森遊戲 / 辛普森一家游戏 … 2007-10-30
genre: Platformer platform: PlayStation 3 / Xbox 360 publisher: Electronic Arts
The Simpsons Game is based on the animated television series The Simpsons. It features an original storyline written by Tim Long, Matt Selman, and Matt Warburton. In the self-referential plot, the family discovers that they are forced to participate in another The Simpsons video game.
The Simpsons Game
IGDB
Rebellion Developments 2007-10-30
genre: Hack and slash/Beat 'em up / Adventure platform: Wii / PlayStation 2 publisher: Electronic Arts
Wii/PS2 port of The Simpsons Game.
Eviction Notice
itch.io
genre: Simulation / 3D … platform: Web
You received an eviction notice. It is not making you feel comfortable. You are having difficult nights. Eviction Notice You received an eviction notice.  It is not making you feel comfortable. You should try to sleep, but you have difficult nights (There is a way to reach an end screen)  Controls Mouse and clicks. Space bar to jump.  WASD or arrow keys to move. The making of this game was streamed live on twitch and vods are available  on youtube Follow me online: links.timkrief.com
climb a ladder into the ocean
itch.io
genre: Adventure / 3D … platform: Web / Windows / macOS / Linux
what could be down there a short and uneventful adventure into the ocean made during ludum dare 48 known bug: if the camera drifts upwards, try unplugging the controller and restarting the game controls: Move: WASD, Arrow keys, or Gamepad left stick Look: Mouse or Gamepad right stick Jump: Space or Gamepad A button Fullscreen: F11 or Alt-Enter Quit: Hold Esc or Gamepad Start Release Mouse: Esc 3rd-party credits: freesound:  amholma , vhschool2019 , eelke , lukeo135 , sheyvan , masterengine , josepharaoh99 guy: i bought the rights to this stock photo guy a while ago and I'm gonna use it font: Mansalva Version History: 1.0 (26 April): Initial release 1.1 (12 May): Added playable web version, added mouse releasing.  (No game content changes) 1.1 part 2 (14 May): Re-exported web version with gles2 so it works on mac (no game changes)
MAULD
itch.io
genre: Experimental / First-Person … platform: Web
Explore a Dungeon I think  Megadungeons in RPGs are weird and cool. I wanted to see what it could be like to walk around in one in First-Person.  There are no monsters, combat or jump scares, I'm just interested in exploring the feeling of going deeper and deeper into the unknown. Not sure yet, but I might continue it and add more rooms since it hasn't at all reached that "Mega" level. --- Controls --- W,A,S,D / Arrow keys  - Movement Spacebar  - Jump Esc  - Free mouse Software and Assets used: Unity Playmaker [Unity  Asset] Footstepper [Unity Asset] Character Movement Fundamentals  [Unity  Asset] Autodesk Maya Adobe Substance Designer Adobe Photoshop Logic Pro Footstep sounds - nuFF3 - https://freesound.org/people/nuFF3/ Font - Maria by Basak Yardim -  https://www.dafont.com/maria-2.font Hope you enjoy exploring this space!
Played
Sept. 29, 2026
This is one of the most incredible gaming experiences I've ever had, and in many ways an encapsulation of what video games are all about as an art form. No story, no editing, almost no mechanics, the pacing is completely in your hands. The ultimate is experience is not lessened by it, but perhaps even enhanced. It is as much as you perceive it as. A fascinating journey through the empty hallways of a dead civilization. For a tiny little indie game that can be played in your browser, it's an absolute masterpiece.
completed ❤️
3 Minute Walk
itch.io
genre: 3D / Low-poly … platform: Web / Windows
A COVID-19 Anxiety Simulator 3 Minute Walk's premise is contained within its title. What was a 3 minute walk from the apartment door to the car like for a person with health anxiety during the height of the COVID-19 pandemic? How does the transition from one safe space to another feel when that transition takes place through a highly unsafe one? This project was my attempt to put into a game the feelings that I and likely many others experienced in this time. It is a work of compassion, and empathy, and hopefully will allow others to feel seen or to understand what some of us went through.
CIGARETTES
itch.io
genre: Interactive Fiction / Visual Novel … platform: Web
10-minute walk of life reevaluation. I invite you to join me for a 10-minute walk of life reevaluation. WASD walk E/Space/Click scroll text (this game is from 2017, it's a reupload)
Half-Life: Uplink
IGDB
Valve 1999-02-12
genre: Shooter platform: Windows / PlayStation 2 publisher: Sierra Entertainment
Half-Life: Uplink is a demo version of Valve's 1998 first-person shooter computer game Half-Life. Uplink features many of the common enemies, characters, and weapons from the full game, but unlike the first Half-Life demo and the Half-Life 2 demo, the location and scenario in this demonstration do not appear in Half-Life. The Uplink chapters were cut during Half-Life's development phase and roughly fit in prior to or during the Lambda Core chapter; they were, however, strongly revised for the demo release. Uplink also includes the same Hazard Course from the full release of Half-Life. It was also included on "Official PlayStation Magazine Disc 57" as a bonus unlock if you entered a cheat into the PS2 version of Half-Life and swapped the discs.
Maximum Action
Bangumi
other title: 终极行动 2018-09-19
genre: FPS platform: Windows
MAXIMUM Action is a brutal and satisfying physics-based first person shooter influenced by Hong Kong cinema, heroic slow motion bloodshed, and old-school FPS ACTION.
Played
Sept. 25, 2026
Another in the series of F.E.A.R. clones. Kind of a shame because this one has extremely strong core combat, but everything around it is undercooked. A lot of jank, very basic level design for the most part. When it does try to be more complex (the Jungle level), it becomes a confusing mess. It's trying to do too much, the vehicles are terrible to control and shouldn't be here. Ultimately it's a one-trick pony. Because beyond combat, there's nothing there, even though the combat itself is strong enough to keep you playing through the game's very short duration.
completed
Anchors
IGDB
serif_ 2021-11-18
genre: Indie platform: Windows / Web publisher: serif_
Anchors is the result of a decade of self examination and processing of a very real period of my life where I was passively suicidal. This project is me coming to terms with those feelings and finally expressing them in a constructive way.
Castlevania: Dawn of Sorrow
Douban
★ 8.3 14 ratings
Konami Computer Entertainment Tokyo other title: 恶魔城:苍月的十字架 / Demon Castle Dracula: Cross of the Blue Moon … 2005-10-04
genre: 横版过关 / 角色扮演 … platform: Nintendo DS publisher: Konami Corporation
在前作一年之后,世界各地不甘心失败的吸血鬼侍从们仍然在策划新的阴谋。德古拉的部下西丽亚预谋让苍真体内的德古拉之魂苏醒,而两名魔王的候选人迪米特里和塔里奥则准备争夺魔王的位置,所以他们准备刺杀苍真。   苍真自然不会坐以待毙。他决定去找西丽亚算帐,不料又中了圈套,发现自己似乎回到了去年的恶魔城中。实际上,这只是恶魔城的翻版而已。苍真面对的,是一群德古拉信徒的挑战,以及自己灵魂转化成德古拉的危险。作为历代恶魔城主角中能力最强的人(因为苍真本身就是德古拉转世,只不过换了一个纯净的灵魂而已)苍真可以将被他打败的怪物的能力吸收并且自己使用。   在最后,有角幻也帮助苍真识破了西丽亚杀死“弥娜”的骗局,使他摆脱了德古拉的控制。这个阴魂不散的吸血鬼没有来得及使自己彻底复活,就又一次被夙敌们送下了地狱。到此为止,恶魔城的故事就暂时告一段落。
三角洲特种部队
Douban
★ 8.1 17 ratings
NovaLogic, Inc. other title: Delta Force 1998-09-30
genre: Action / Shooter platform: Windows publisher: NovaLogic, Inc.
三角洲特种部队(Delta Force,简称DF)是一款第一人称射击游戏,由NovaLogic开发和出版,1998年在Microsoft Windows平台上发行。该游戏设计成一款基于真正三角洲特种部队的军事模拟类游戏。
Operation Gunbuster
Bangumi
other title: ガンバスター / Gun Buster …
genre: FPS platform: AC
『ガンバスター』(GUNBUSTER)は、1992年にタイトーが発売したアーケードゲーム。基本的にはガンシューティングゲームに分類されるが、FPSの要素も含む。 ひとつの筐体に画面が2つと移動用ジョイスティックが2つ、そして射撃用のガンコントローラーが4個備わっており、2チームに分かれて対戦できることが大きな特徴である。(ガンコントローラーは照準に使うほか、横一杯まで向けることによって振り向き動作も可能) 当時はまだFPSブームの黎明期であり、『ウルフェンシュタイン3D』や『DOOM』といったヒット作でも1軸照準の一人プレイ用であった。反面本作は2軸照準や対戦プレイが可能であり、ビデオゲームの歴史上きわめて画期的な仕様といえる。しかしながらFPSにとって肝心な移動や弾避けが本作では大味であり、またガンシューティングで対戦するという習慣もなかったことからヒットには至らなかった。
25 To Life
Douban
Avalanche Studios / Ritual Entertainment other title: 侠盗人生 2005-01-01
genre: 射击 / Action platform: Windows publisher: Eidos Interactive
《侠盗人生》是由Avalanche Studios ,Ritual Entertainment研发的一款第三人称射击游戏。 游戏场景设定在现代城市,让玩家身临其境的融入到真实的警察部门和匪帮的生活中,努力提升自己的街头地位是生存下去的唯一方法,玩家在街头可以接到各种委托,游戏还要考验玩家的街头知识,游戏中没有绝对的法律,每个帮派都有自己的法律 游戏的多人模式支持玩家多人语聊,玩家可以合伙共谋对策,游戏高素质的AI让玩家沉浸于真实的街头生活的氛围中。 游戏支持玩家自定义角色的相貌特征和风格,角色会随着玩家的等级提升和装备的更换而变化,玩家可以让自己的角色穿上时下最流行的街头服饰,游戏中可以得到多种武器,武器是游戏中唯一的法律,警察和土匪的武器不同,除此之外,土匪还可以使用非法武器。游戏的配乐是时下最流行的hip-hop和rap风格。
Sega Rally Championship
Douban
Overworks / Dice Creative other title: 世嘉拉力锦标赛 / セガラリー チャンピオンシップ 1995-01-01
genre: 竞速 / 体育 platform: Windows / SS / 世嘉土星 / Game Boy Advance / Arcade … publisher: Sega / Atari SA
Sega Rally Championship is a 1994 arcade racing game developed by AM5[1] on the Sega Model 2 board. It was a year later in 1995 ported over to the Sega Saturn (by AM3) and PC. The unique selling point of Sega Rally was the ability to drive on different surfaces (including asphalt, gravel and mud), with different friction properties, with the car's handling changing accordingly. As the first racing game to incorporate this feature, Sega Rally is considered to be one of the milestones in the evolution of the racing game genre.[2] It was also an early rally racing game and featured cooperative gameplay alongside the usual competitive multiplayer.
Played
June 16, 2023
Out of all the old school Arcade racers I've been playing lately, this is the one I enjoyed the most. Very responsive controls, tweakable handling, decent physics, gorgeous graphics, pleasant soundtrack. The tracks are very detailed and even have scripted events. There really isn't much to complain about, except for maybe the horrible pop-in, just like in Daytona USA, but you quickly forget about it as you marvel at the beauty of the environments and get caught up in the fun of adrenaline-fueled races. Also, though I'm not a fan of the time-checkpoint system, here it's almost unnoticeable as you're always given more than enough time.

However, as most arcade games, it is extremely short and lacking in content. You only have 2 cars and 3 tracks. You can beat the whole game in like 10 minutes. While this is perfectly normal for the Arcade, I think I'd feel robbed if I bought this game for PC or consoles. I've played demo versions of games that lasted 5-6 times longer than this. Much as I wish I could've rated it higher, Sega Rally just doesn't feel like a complete game to me.
completed ❤️
恶搞之家 回归宇宙 Family Guy: Back to the Multiverse
Douban
Heavy Iron Studios 2012-11-20
genre: Action platform: Windows / PlayStation 3 / Xbox 360 publisher: Activision
Played
June 12, 2026
I'm not the biggest Family Guy fan, but I found this game very enjoyable. For a casual shooter/platformer, it has some really nice physics and gunplay, and there's plenty of variety in enemies and challenges throughout the 5-hour campaign. Probably even more fun in the coop. One downside is it's not very funny, but to me just having nice gameplay in a colorful environment is enough for a good time.
completed ❤️
毁灭杀手
Bangumi
other title: .kkrieger
genre: FPS platform: Windows
提到FPS(第一人称射击)游戏,大家当然不会陌生,但时下流行的此类游戏动辄就要占据上GB的硬盘空间,而这一款效果还算不错的FPS游戏,大小却只有96KB。 这个微型FPS游戏,名为.kkrieger,是由.theprodukkt小组开发完成。其大小仅仅为96KB。 其画面无法和QUAKE3、DOOM3之类相比,但考虑到其96KB的身材,也足以令人震惊。那么theprodukkt小组是如何将这款游戏微缩到96KB中呢?该小组表示,他们并没有采用什么特别的压缩算法,只是对游戏中将用到的材质、网孔等资源进行了最为合理的安排,保证足够紧凑。对于该游戏所采用的深入技术细节,该小组并不愿公布。 以前网上经常传出许多大小只有64KB的3D演示动画,那是一些编程高手为了展示自己的实力完全采用汇编语言完成的作品。而相比来看,这款96KB的FPS游戏则更加精彩,因为他是一款有声有色,并且真正可以“玩”的游戏,但这款游戏并不是人们所想象的100%采用汇编语言完成,反而其主体由C++完成,之间贯穿少量汇编语言。
Played
June 1, 2026
This was an absolute monster when it dropped. I first played it in 2005, which was a year after it released, and it was still one of the best-looking games on the market. In 2004 it was second to only Doom 3 in terms of visuals. And not only technologically, but even artistically. The atmosphere here was something between Quake and Quake 4. Great level design too. And all of this weighing under 100 kilobytes is just downright witchcraft.

Unfortunately, it was never completed. The physics and sound design are pretty terrible. But overall it still doesn't fail to mesmerize me.
completed
Mighty Morphin Power Rangers: The Movie
IGDB
1995-09-01
genre: Fighting / Hack and slash/Beat 'em up platform: Genesis/Mega Drive publisher: Sega of America
The Genesis version of Mighty Morphin Power Rangers: The Movie is a side-scrolling beat-'em-up that can be played by up to two players, where the player can control both the Rangers themselves and their Zords (depending on the level). The game consists of six stages, with the first two stages and the final one covering events from the film, whereas Stage 3 to 5 are set before the events of the film and adapts key episodes from the TV show's second season (namely "White Light", "Ninja Encounter", and "Power Transfer"). The game's soundtrack, composed by Hikoshi Hashimoto, features hard rock arrangements of Ron Wasserman's original TV themes. The game contains a total of nine rangers: Tommy, Adam, Kimberly, Billy, Aisha, Rocky, Zach, Trini, and Jason. When selecting Jason, Zach, and Trini, the voice clips of Adam, Aisha, and Rocky are heard when calling out their respective Zord name as their morphing command. The reason for this is because the original actors for them were released from contract after the events of the Power Transfer two-parter episode of Mighty Morphin' Power Rangers. Sega and Banpresto asked for permission from Saban Entertainment to use their characters but have the three replacements use their voices instead of Jason, Trini, and Zach. There are cinematic scenes in digitized form that are abridged from the movie and some from Season 2 of the show. Lord Zedd, Goldar, the Putty Patrol, and Oozemen appear as sub-enemies. Nimrod the Scarlet Sentinel, AC, and DC are renamed in this title as Sentinel Neck, Sentinel Ear, and Sentinel Ring respectively. Players also can fight the Ecto-Morphicons using Ninja Megazord or Falcon Zord (both by 2-Player mode; Thunder Megazord and Mega Tigerzord against the Sentinels). Bulk and Skull also appear as cameos in the game's ending.
Played
June 30, 2023
Pretty standard beat-em-up, but for a Power Rangers fan it has everything you'd ever want. You get to play as any of the rangers from the original team (RIP Thuy Trang and Jason David Frank), a variety of Zords and Megazords, you see and sometimes fight characters from the show, there's an epic story with gorgeous cutscenes and beautiful midi renditions of the soundtrack, and the pixel art is stunning.

It's no masterpiece, but I can hardly find any flaws with this game. I had a good time revisiting this.
completed ❤️
UMK3
Douban
Eurocom Entertainment Software / Williams Electronic Games, Inc. other title: 终极真人快打3 / Ultimate MK3 … 1996-10-11
genre: 格斗 / Action platform: iPhone / Xbox 360 / Nintendo DS / SS / 世嘉土星 … publisher: EA Mobile / Midway Games
Played
July 20, 2023
The word "Ultimate" in the title is justified.

Probably the best character roster, more arenas, more game modes, I think better AI? Also, I may have not noticed it in vanilla MK3, but the ability to chain attacks makes combat so much smoother, even though it's still mostly stiff (which was the style at the time).

This is the only 16-bit MK that I completed as a kid and am still able to complete today. It still has plenty of frustrating moments, but the gameplay finally reaches the point of being truly enjoyable.
completed ❤️
真人快打4
Bangumi
other title: Mortal Kombat 4 1997-10-15
genre: Action platform: Arcade / Windows / Nintendo 64 / PlayStation / Game Boy Color
《真人快打 4》是一款 1997 年推出的格斗游戏,是《真人快打》系列的第四部主要作品,也是 1995 年《真人快打 3》的续作。它由 Midway Games 开发。 《真人快打 4》于 1997 年在街机上发布,是该系列中的第一款游戏,也是 Midway 制作的第一批使用 3D 计算机图形的游戏之一。这也是该系列的最后一款街机游戏。 1998 年,它被移植到 PlayStation、Nintendo 64、PC 和 Game Boy Color 上。专门为 Dreamcast 发布了名为《Mortal Kombat Gold》的更新版本。